Sr Build & Test Engineer

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Date: Jun 22, 2024

Location: Austin, Texas, US

Company: Hasbro

At Wizards of the Coast, we connect people around the world through play and imagination. From our genre defining games like Magic: The Gathering® and Dungeons & Dragons® to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That’s where you come in!


Skeleton Key is a new game development studio and division of Wizards of the Coast. We are a group of industry veterans who are guided by the belief that empowering our teams and providing the proper time, tools, and support we can foster a creative culture where everyone can do their best work.



Our studio is located in Austin, TX, and we are looking for a passionate and dedicated Sr Build and Test Engineer to join us and bring our first AAA game to life. We offer fully remote, hybrid, or in-office options for day-to-day work.



Reporting to the Technical Director you will play a meaningful role as we continue development in pre-production. In this role, you will be responsible for various initiatives such as: builds, automated testing, and other general support workflows for the team.

The ideal candidate is an experienced engineer, with a deep knowledge of developing cross-platform AAA games, who works with all teams to build a truly next-gen experience.


What You'll Do:

  • Provide technical expertise of CI/CD support building the product and related tools
  • Build, set up and maintain backend cloud services for such tasks as building, automated testing and analytics
  • Develop and maintain internal tools and workflows to streamline game development processes, including build systems, version control, and automated testing frameworks.
  • Ensure compatibility and compliance with various gaming platforms and distribution channels, such as consoles and PC.
  • Identify and address technical issues, bugs, and performance issues throughout the development lifecycle in collaboration with quality assurance teams.
  • Assess technical risks and dependencies, developing contingency plans to mitigate potential roadblocks and ensure project success.
  • Stay updated on new technologies and industry trends, exploring innovative solutions to improve the technical capabilities and competitive advantage of the studio.


What You'll Bring:

  • 6+ years in a Tools Engineer role with at least 1 AAA-game shipped.
  • Proven experience with sophisticated technical systems and proficiency in programming languages such as C++, C#, or Python.
  • Expert-level knowledge in game engine architecture (Unreal Engine) and familiarity with related tools, plugins, and frameworks.
  • Experience developing and maintaining software and team backlogs using industry-standard software development practices (e.g., Agile, Scrum).
  • Deep understanding of platform-specific requirements and constraints for gaming consoles and PCs.
  • Proven track record of diagnosing and solving technical issues, using debugging tools and methodologies to identify and resolve bugs and performance bottlenecks.


Nice to Have:

  • Jenkins or TeamCity experience
  • AWS experience
  • Unreal Gauntlet Automation Framework experience
  • Snowflake experience


Compensation Range, Currency USD:

  • Starting Pay Range: $129,200
  • Pay Range End: $215,520




We are an Equal Opportunity / Affirmative Action Employer

The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.

We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know.


In compliance with local law, we are disclosing the compensation range for this role. The range listed is just one component of Wizards of the Coast’s total compensation package for employees. Employees may also be eligible for annual and long-term incentives. In addition, Wizards of the Coast provides a variety of benefits to employees. Here’s a look at what your benefits package may include: Medical, Dental & Vision Insurance, Paid Vacation Time & Holidays, Generous 401(k) match, Paid Parental Leave, Volunteer Program, Employee Giving & Matching Gifts Programs, Tuition Reimbursement, Product Discounts, and more.


Job Segment: Testing, QA Tester, Cloud, Test Engineer, QA, Technology, Quality, Engineering

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