Product Designer, Games Fri Nov 15 00:00:00 CST 2019 Pawtucket, RI 608987300 18043 Global Development 1 Employee <p>At Hasbro, we are looking for people who are passionate about impacting the future of play and entertainment. We seek individuals who are committed, curious, creative, and who are eager to keep imagination alive on teams that play together and create together. Our values –  community, passion, integrity, creativity and inclusion – help cultivate inspiring, diverse workplaces where teams are built on positivity as much as productivity, and where individuals can do work they love with people they enjoy on brands they believe in, all for a company driven by greater purpose.</p> <p><span style="font-size:14px">The Hasbro Gaming &ndash; New Games Team has an immediate need for a creative and collaborative Product Designer. You would be tasked to work with the world&rsquo;s best talent to invent, innovate, and inspire game-changing new products.</span></p> <p><span style="font-size:14px">In this role you will lead all aspects of the design process, creating unique gameplay solutions and hilarious social experiences. Work with an amazing cross-functional team of graphic designers, brand writers, engineers, project managers and marketers to bring new, exciting games to market, delighting all ages from children to adults.</span></p> <p>&nbsp;</p> <p><span style="font-size:14px"><strong>A day in the life as a Product Designer on New Games:</strong></span></p> <ul> <li><span style="font-size:14px">Brainstorm amazing New Game ideas and consistently apply on-trend design insight</span></li> <li><span style="font-size:14px">Create innovative, robust, user-oriented and consumer-centric game and play experiences.</span></li> <li><span style="font-size:14px">Meet with partners across multiple functions, including graphic design, brand writing, engineering and marketing to develop New Games and the stories that bring them to life.</span></li> <li><span style="font-size:14px">Be a key contributor in the overall project and technical Design &amp; Development efforts of multiple brands/product lines. This can include sketching design concepts, building models, filming and editing pitch videos, and consumer testing.</span></li> <li><span style="font-size:14px">Generate &amp; deliver comprehensive design specs and documentation in a timely manner</span></li> <li><span style="font-size:14px">Understand and contribute to overall brand team design vision</span></li> <li><span style="font-size:14px">Be ready for the unexpected, have fun every day, and play lots of games!</span></li> </ul> <h2><span style="font-size:14px"><strong>What you&rsquo;ll bring:</strong></span></h2> <ul> <li><span style="font-size:14px">Great ideation capabilities, both alone and in group settings; the ability to lead brainstorming sessions and drive progress, turning key insights into jaw-dropping product executions.</span></li> <li><span style="font-size:14px">Strong communication and presentation skills, including the ability to work collaboratively and communicate complex ideas efficiently and engagingly.</span></li> <li><span style="font-size:14px">Excellent mock-up/crafting/model making skills to iteratively test ideas through building and playing.</span></li> <li><span style="font-size:14px">Comfort with multitasking -- the ability to juggle multiple projects at various stages of development and pick up/put down projects as necessary. Tech savvy, curious tinkerer with a proficient knowledge of current social and technical trends</span></li> <li><span style="font-size:14px">Desire and aptitude to adapt quickly to a rapidly changing, fast-paced, collaborative creative environment</span></li> <li><span style="font-size:14px">Disciplined, self-managed, and self-motivated with a strong can-do work ethic</span></li> <li><span style="font-size:14px">Engaging personality, great sense of humor, willingness to have fun!</span></li> </ul> <h2><span style="font-size:14px"><strong>Experience:</strong></span></h2> <ul> <li><span style="font-size:14px">Bachelor&rsquo;s Degree in Toy or Game Design, Industrial Design, or comparable field of study</span></li> <li><span style="font-size:14px">Minimum 2+ years experience within a design role, preferably within the toy and/or entertainment industry</span></li> <li><span style="font-size:14px">Proficiency in Photoshop and Illustrator is required. Proficiency in Rhino/SolidWorks/zBrush and Premiere/After Effects a definite plus.</span></li> <li><span style="font-size:14px">Game design experience not required, but a passion for learning and playing games is a must.</span></li> <li><span style="font-size:14px">Some manufacturing knowledge and a basic understanding of how things are made.</span></li> </ul> <p>Hasbro is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.</p>

Product Designer, Games

At Hasbro, we are looking for people who are passionate about impacting the future of play and entertainment. We seek individuals who are committed, curious, creative, and who are eager to keep imagination alive on teams that play together and create together. Our values –  community, passion, integrity, creativity and inclusion – help cultivate inspiring, diverse workplaces where teams are built on positivity as much as productivity, and where individuals can do work they love with people they enjoy on brands they believe in, all for a company driven by greater purpose.

The Hasbro Gaming – New Games Team has an immediate need for a creative and collaborative Product Designer. You would be tasked to work with the world’s best talent to invent, innovate, and inspire game-changing new products.

In this role you will lead all aspects of the design process, creating unique gameplay solutions and hilarious social experiences. Work with an amazing cross-functional team of graphic designers, brand writers, engineers, project managers and marketers to bring new, exciting games to market, delighting all ages from children to adults.

 

A day in the life as a Product Designer on New Games:

  • Brainstorm amazing New Game ideas and consistently apply on-trend design insight
  • Create innovative, robust, user-oriented and consumer-centric game and play experiences.
  • Meet with partners across multiple functions, including graphic design, brand writing, engineering and marketing to develop New Games and the stories that bring them to life.
  • Be a key contributor in the overall project and technical Design & Development efforts of multiple brands/product lines. This can include sketching design concepts, building models, filming and editing pitch videos, and consumer testing.
  • Generate & deliver comprehensive design specs and documentation in a timely manner
  • Understand and contribute to overall brand team design vision
  • Be ready for the unexpected, have fun every day, and play lots of games!

What you’ll bring:

  • Great ideation capabilities, both alone and in group settings; the ability to lead brainstorming sessions and drive progress, turning key insights into jaw-dropping product executions.
  • Strong communication and presentation skills, including the ability to work collaboratively and communicate complex ideas efficiently and engagingly.
  • Excellent mock-up/crafting/model making skills to iteratively test ideas through building and playing.
  • Comfort with multitasking -- the ability to juggle multiple projects at various stages of development and pick up/put down projects as necessary. Tech savvy, curious tinkerer with a proficient knowledge of current social and technical trends
  • Desire and aptitude to adapt quickly to a rapidly changing, fast-paced, collaborative creative environment
  • Disciplined, self-managed, and self-motivated with a strong can-do work ethic
  • Engaging personality, great sense of humor, willingness to have fun!

Experience:

  • Bachelor’s Degree in Toy or Game Design, Industrial Design, or comparable field of study
  • Minimum 2+ years experience within a design role, preferably within the toy and/or entertainment industry
  • Proficiency in Photoshop and Illustrator is required. Proficiency in Rhino/SolidWorks/zBrush and Premiere/After Effects a definite plus.
  • Game design experience not required, but a passion for learning and playing games is a must.
  • Some manufacturing knowledge and a basic understanding of how things are made.

Hasbro is committed to equality of opportunity in all aspects of employment. We are committed to making all employment decisions without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, marital status, or any other legally protected status.


Nearest Major Market: Providence
Nearest Secondary Market: Rhode Island

Job Segment: Engineer, Graphic Design, Game Designer, Engineering, Creative, Technology

Date: Nov 15, 2019