Sr Game Systems Engineer

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Date: May 30, 2024

Location: Raleigh-Durham, North Carolina, US

Company: Hasbro

At Wizards of the Coast, we connect people around the world through play and imagination. From our genre defining games like Magic: The Gathering® and Dungeons & Dragons® to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That’s where you come in!

 

Atomic Arcade is a brand-new video game development studio located in the Raleigh-Durham, North Carolina area led by industry veterans from AAA game and film studios. We are in the process of staffing up our development team with outstanding talent to build our first multi-platform, AAA game - a bold and contemporary new take on the GI JOE Universe starring the legendary character Snake Eyes! This is an excellent opportunity to not only build an outstanding AAA experience but to also help form the core foundations for the studio and team to build upon. We are proud to be part of Wizards of the Coast which is a division of Hasbro.

 

We are looking for a skilled Sr Game Systems Engineer with a strong passion for tools and systems that drive outstanding video games. In this role, you will work collaboratively with a multidiscipline team to build the foundations for game functionality that create an exciting AAA player experience.

 

What You'll Do:

  • Design, implement, and maintain game systems using Unreal Engine 5
  • Collaborate with designers, engineers, and artists to bring the game experience to a AAA level
  • Write clear, performant, maintainable, and portable code
  • Author and improve game systems on all applicable platforms
  • Accurately estimate effort and deliver high quality results
  • Contribute innovative and original ideas on all aspects of game development
  • Provide high quality code review feedback

 

What You'll Bring:

  • 5+ years experience developing AAA titles
  • Advanced understanding of C++
  • Proficient in the fundamentals of 3D math
  • Strong problem-solving and debugging skills
  • Experience multi-tasking and adapting easily to change
  • Passion for making and playing games.
  • Enthusiastic, positive, and team-oriented; must have the ability to interact and collaborate with all departments and teams.
  • Self-sufficient and self-motivated, with ability to work independently

 

Nice to Have:

  • Professional experience with Unreal Engine
  • Experience working with video game systems like data streaming, mission scripting, and open world controller

 

Compensation Range, Currency USD:

  • Starting Pay Range: $129,200
  • Pay Range End: $215,520

 

 

We are an Equal Opportunity / Affirmative Action Employer

The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.

We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know.

 

In compliance with local law, we are disclosing the compensation range for this role. The range listed is just one component of Wizards of the Coast’s total compensation package for employees. Employees may also be eligible for annual and long-term incentives. In addition, Wizards of the Coast provides a variety of benefits to employees. Here’s a look at what your benefits package may include: Medical, Dental & Vision Insurance, Paid Vacation Time & Holidays, Generous 401(k) match, Paid Parental Leave, Volunteer Program, Employee Giving & Matching Gifts Programs, Tuition Reimbursement, Product Discounts, and more.

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