Senior UX/Product Designer (Contract/Temporary) - D&D Beyond
Apply now »Date: Feb 27, 2026
Location: US
Company: Hasbro
At Wizards of the Coast, we connect people around the world through play and imagination. From our genre-defining games like Magic: The Gathering® and Dungeons & Dragons® to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That’s where you come in!
Do you have a love for immersive player experiences, digital play ecosystems, and the iconic world of D&D? We’re looking for a Senior UX Designer to join the design team for the digital tools that power D&D Beyond, the best-in-class digital companion for Dungeons & Dragons. This role is an outstanding opportunity to build innovative, intuitive tools that unlock the magic of D&D for millions of players and Dungeon Masters around the world!
This role is remote based in the U.S.
Responsibilities:
- Develop UX and UI solutions for D&D Beyond with a strong understanding of product design, systems design, UI style, layout, typography, color, usability, and interaction design
- Scope plan and deliver design projects independently. Proactively identify, communicate and solve issues impacting the quality of work
- Deliver appropriate level of design artifacts for the team (e.g., strategy articulation and alignment frameworks, discovery/research results, journey maps, flows, wireframes, high fidelity comps, style guides, etc).
- Break down experiences thoughtfully with product and engineering for teams to ship value incrementally, making intentional trade-offs that are grounded in a clear perspective.
Qualifications:
- A degree in UX Design, Art, Information architecture, a related design field, or the ability to show equivalent professional experience.
- Portfolio and/or case study of interactive design work demonstrating excellent design sensibilities and craft skills.
- Strong visual design direction background, with experience crafting and evolving style guides and design systems in Figma or similar tools.
- Hands on expertise in responsive web design, and familiarity with mobile app patterns.
- Ability to think conceptually in both visual and interface design, going beyond function to bring a point of view about design.
- Excellent verbal and written communication and collaboration skills working with cross functional teams that include product management and engineering.
- Comfortable with using data to advise design decisions (and working with incomplete data when needed)
- A growth mindset for pushing yourself, the team, and the product towards continuous improvement.
Nice to Have:
- Experience with design systems for multichannel products specifically with multi-brand architecture.
- A love and passion for D&D and tabletop RPGs.
- Background in both traditional product design and UX for the games or entertainment industry.
Additional Details:
- Employment Type: Contingent Worker
- Location: Remote based in the U.S.
- Duration: 6 months
Compensation Range, Currency USD:
- Starting Pay Range: $60/hour
- Pay Range End: $75/hour
- Medical
- Dental
- Vision
- Health savings accounts
- Employee assistance program
- 401(k) retirement plan
- Employee Stock Ownership Plan
- Paid Sick Leave (variable based on location)
- Paid Time Off and Holiday Pay
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