VFX Artist (Mid-Senior)

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Date: Mar 20, 2024

Location: US

Company: Hasbro

 

 

Archetype Entertainment is a new game studio in Austin, Texas led by industry veterans from BioWare and other AAA studios. Archetype is a division of Wizards of the Coast (Hasbro). We are building a development team with world-class talent to create a new science fiction universe for our first multiplatform roleplaying video game.

 

Our goal is to create the greatest story-driven roleplaying games in the world.

 

At Archetype, we believe there will always be a place for story-driven roleplaying games that put the player at the center of an epic personal narrative with impactful choices. We are building games that represent the diversity of our audience. We also believe that game studios should empower top developers and challenge them with ambitious projects that are shaped by a strong, clearly communicated creative vision.

 

We chose Austin because it is a great place to live and work. Austin is the capital of Texas and is a fast-growing city with a vibrant music scene, cosmopolitan culture, a world-class university (the University of Texas at Austin -- “Hook ‘em Horns!”), and scenic rolling hills. 

 

Archetype Entertainment seeks a visual effects artist with a strong skills and experience to join us on an exciting new project! Are you an artist with the knowledge and working experience using Unreal's Niagara or Cascade, Houdini and various other VFX tools? We're looking to you to help us create the effects needed for both cinematics and gameplay. You will help establish the overall look and feel of the game’s visual effects. This role requires a discerning eye for timing, color, across gameplay and cinematic sequences in order to deliver maximum visual impact throughout the game.

 

What You'll Do

  • Build a wide range of visual effects across an Epic Sci-Fi universe.
  • Deliver high fidelity art across prototype, iteration and final phases of development using simulation techniques and effects related technologies
  • Facilitate and improve upon VFX pipelines in collaboration with engineering and technical art teams
  • Collaborate and iterate with other VFX artists and developers

 

What You Bring

  • Two or more years focused experience in game development as a VFX artist or equivalent
  • Content creation experience in a production environment using Houdini, Maya or similar software
  • Gaming experience is helpful, as is a collaborative approach to problem-solving and prototyping, and development.
  • Able to effectively collaborate with game designers and programmers, with
  • A passion for deep, compelling science fiction stories and role-playing games.

 

We are an equal opportunity / affirmative action employer

The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.

We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment.

In compliance with local law, we are disclosing the compensation range for this role. The range listed is just one component of Wizards of the Coast’s total compensation package for employees. Employees may also be eligible for annual and long-term incentives. In addition, Wizards of the Coast provides a variety of benefits to employees. Here’s a look at what your benefits package may include: Medical, Dental & Vision Insurance, Paid Vacation Time & Holidays, Generous 401(k) match, Paid Parental Leave, Volunteer Program, Employee Giving & Matching Gifts Programs, Tuition Reimbursement, Product Discounts, and more.

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